How is the collaboration with Mythic Games going? Are you happy with the board game, the visuals, and the sculpts that you’ve seen so far?
How important is Solomon Kane among the Howard’s characters whose rights you hold?
Absolutely. Kane was one of the first characters we got into gaming when we acquired the library, with PEG’s RPG. We also tried a comic book relaunch a few years back with Scott Allie writing. We are now in discussions about videogame adaptations, which is a natural, as well as new fiction. Your game is the focus for now because it’s a prestige project in a key category. I am also happy that we have now gotten the film rights back. The previous managers of the REH estate had set up the previous film project but now we have the chance to start fresh.
We believe that a premium format television series is a better format for the character. This is something we are pursuing currently both for Conan the Cimmerian, El Borak, and Dark Agnes, and in development we feel that the worlds, and characters, that REH created really benefit from a more mature and longer format. To do a 10-episode series is basically like making two super long movies, and it lets the stories and characters breathe and develop more naturally.
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