This is the KS version of Heart of Africa expansion. This product is not available in retail and you can find it exclusively on our e-shop. Product is arriving at the hubs last week of February and will ship starting the first week of March.
“The red pulsing Thing was lurking toward Kane like a thick cloud of blood in the air, that continually changed its shape and form…”
– R.E. Howard, Wings in the Night
In Solomon Kane’s time, Africa was a deeply mysterious and dangerous land. Little explored by Europeans, it was a place of near-legend. Kane is one of the few who dares to brave the trek to its shores, and fewer still who venture into its interior. For this reason, he is a stranger in this endless land of magic and cannibals, and has to rely more than ever on his inner strength and the blessings of his immortal companions. Unsurprisingly, it is not long before Solomon Kane is in the middle of a deadly situation once more.
This expansion adds 2 new adventures in the dark continent! These are the Wings in the Night and The Footfalls Within. Between them, these Adventures have a total of 5 Acts (50 chapters).
- 8 double-sided Tiles
- 14 Fight cards
- 10 Fight Effect cards
- 191 Discovery cards
- 29 Miniatures
- 2 Storybooks (5 Acts/ 50 Chapters)
This expansion adds 2 new adventures in the dark continent! In Solomon Kane’s time, Africa was a deeply mysterious and dangerous land. Little explored by Europeans, it was a place of near-legend. Kane is one of the few who dare to brave the trek to its shores, and the fewer still who venture into its interior. For this reason, he is a stranger in this endless land of magic and cannibals, and he has to rely more than ever on his inner strength and the blessings of his immortal companions.
It is not long before Solomon Kane once again finds himself in the middle of a deadly situation. From strange, flying creatures that seem to be a horrible amalgam of bat, bird, and human, to cruel slave traders and the nameless, unfathomable horror found in an ancient structure, around which nothing grows.
Wings in the Night: As soon as Solomon escapes from some dangerous cannibals, he falls straight into the fire from the frying pan, walking into a ruined village that has been terrorised by the inhuman akaana. These strange flying creatures seem to be a horrible amalgam of bat or bird and human, and they strain Kane’s definition of “God’s creatures” to breaking point. Solomon undertakes to protect the innocent villagers, and when this plan goes tragically wrong he swears vengeance as atonement for his error. Are they part of the strange natural world in this alien land, the work of the devil, or some dark summoning from the mind of a sick wizard? Any of these seem possible. And any of them are, depending on the path you take and decisions you make. Remember: You and your friends make the decisions in your games, and perhaps your skill or your luck outstrips his previous efforts! Fighting a numerous foe, who can fly as well as fight, makes this a unique challenge for the Puritan hero.
Footfalls Within: Solomon Kane does not approve of slavery. In fact, it utterly disgusts him, and his first thought, on finding a train of Arab slavery is: “Sons of iniquity, the wrath of God is upon ye.”
“The fury Solomon Kane felt would have been enough at any time and in any place to shake a man to his foundation; now it assumed monstrous proportions, so that Kane shivered as if with a chill, iron claws scratched at his brain and he saw the slaves and the slavers through a crimson mist.” So, despite the fact that he is alone, he cannot help himself. He must confront the slavers…
This is an expansion, and cannot be played without the base game.
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