From your screens to your table, the tabletop version of the Darkest Dungeon video game
Will you find yourself at Death's Door?

Darkest Dungeon: The Board Game is all about managing adventurers and having them enter a deeply corrupted family estate to cleanse the land from the evil that infests it. One to four players will be able to take on the role of iconic Darkest Dungeon characters such as the Crusader, the Highwayman or the Vestal! While the monsters and foes are extremely proficient at dealing damage, adventurers are no superheroes! They can die or exit the dungeon mad… And this madness will affect the next expedition, no doubt. While exploring, you are going to crawl through the dungeon and manage the light of your torch – a dark path yields stronger enemies and better rewards… During combat, you will have to choose a stance. The stance you assume will tell you what skills are eligible to use! Monsters will inflict damage and stress to the adventurers, bringing them closer to death… or madness.

The game is played in replayable eleven-mission runs: after beating the boss of a dungeon, you return to the hamlet to recover and level up. Once you have vanquished enough bosses, you move on to the Darkest Dungeon and face your ultimate foe! Should you lose too many heroes before then or succumb to that boss, players lose the game. The runs are very replayable as you can experiment with the different heroes, skill load-outs, missions, and team compositions; however, the game does not comprise legacy-like elements. We hope to see you soon on the project!

Darkest Dungeon is launching October 20th, 2020

As you can read in the rulebook, a campaign is made of 11 quests that are grouped in 4 Acts. In the first 3 acts you’ll have to deal with the imminent threats (that are the bosses). Once you’ve sent them to the abyss, you are ready to storm the Darkest Dungeon and its final 2 quests. In this article, we will focus on the first 3 acts, since this is the part of the campaign that changes the most each time you play and is affected by the expansions.
We’re back again with the fifth and final article about our beloved upcoming game Darkest Dungeon: The Board Game. So far, we’ve told you about the heroes, the adventures, the dungeon and combat, but we haven’t covered one of the more crucial parts of the game ...the Hamlet!
Venturing off into the unknown to brave the dark corridors and hidden chambers can be a harsh and unsettling experience. Yet it pales in comparison to the frightening moment when you open that chamber door to find yourself facing a team of horrific monsters! What do you do then? What are our heroes expected to do? Can their powers and training do them justice, or will they perish at the hands of this unruly mob of monsters?
In Darkest Dungeon: The Board Game, players portray a group of heroes who have answered the Heir’s call and decided to take the carriage to the estate. Once there, they’ll meet other adventurers and will be asked to form teams, in order to go on expeditions, venturing off further to perform various tasks. However they may seem, these tasks are not random. They are a series of quests, set forth by the Heir, that need to be achieved – rituals of purification, salvaging of important relics, cleansing lairs, decimating monsters, and much more.
In Darkest Dungeon: The Board Game, players take on the roles of heroes who heed the heir’s call and take the carriage to the hamlet that lies on the outskirts of the estate. While the lodging of the hamlet’s derelict inn may be unsuitable for most, it is a fitting place from which to commence the adventures and demanding quests that the heir proffers. These adventures are not for the light-hearted warrior or novice practitioner. That’s precisely why the heir summoned as many heroes as he could!
As the launch of the Kickstarter draws ever nearer, we've decided to give you a small series of articles to introduce you to the much-anticipated Darkest Dungeon: The Board Game, our new cooperative miniatures board game directly adapted from the acclaimed video game.


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