As the launch of the Kickstarter draws ever nearer, we’ve decided to give you a small series of articles to introduce you to the much-anticipated Darkest Dungeon: The Board Game, our new cooperative miniatures board game directly adapted from the acclaimed video game.
Why Darkest Dungeon
Every new Mythic Games project has to be special, something that has taken months or even years of work and thought. And we are particularly excited and proud to present this one! We have a lot of video game fans on our team. Fans who like big licenses and the classics, of course, but who also enjoy the more independent projects.
And among the latter, Darkest Dungeon has always been one of our favorites, if not “THE” favorite. It plunges you into a dark universe, heroic and desperate, where acts of bravery often come with madness, fear and death. It is a game that deals with the human psyche and resonates within each and every one of us. The video game is particularly addictive, due to its universe but also because of its exceptional gameplay.
From the beginning of this project, we worked hand in hand with the creators, Red Hook studio, and it’s been an absolute pleasure to work with artists as passionate about their product as we are of ours.
With each new project, we try to innovate, with the proposition of something really new, and we believe we have once again reached a new milestone with this adaptation. The theme, a rogue-like dungeon crawl RPG, is unusual for us and has never before been offered in our range. It brings real innovations, such as the dungeon generation mechanism and its single tile on which you play at any time.
Moreover, the miniatures, which fully respect the artistic direction of the brilliant Chris Bourassa from Red Hook, are unlike any others on the market: their style and proportions are completely unique.
A challenging project
As with every new project, we want to offer you the highest possible quality, not only in the material but also in the art, sculpts and gameplay. Darkest Dungeon: The Board Game has a special place in our hearts because it is the adaptation of a license that we consider as having a “cult” following.
The challenge is to bring you back to the same sensations you had with the video game, without simply mimicking them. We have thus sought to complete the experience with a new way of interacting with your environment and your enemies: moving miniatures on a board, making tactical decisions not only in relation to your stance and available skills as in the video game, but also in relation to your position and movements on the tabletop.
Overall, adding the third dimension and miniatures allows you to experience Darkest Dungeon in a completely new way. Expect a cooperative and challenging dungeon crawl experience, with epic moments and enormous replay-ability, made possible by the game’s multiple variables (Curios, Quirks, Afflictions, Diseases, trinkets, buffs, debuffs, skills, bosses, monsters, levels, etc.). And all this while staying true to the dystopian framework of the game and its thrilling quotes, as if they were stated by Wayne June himself!
Will you answer the letter?
With this promise, we invite you, fans, game enthusiasts, and cult video game lovers, to join us on a new exciting journey through the secret corridors of the Darkest Dungeon, through a series of articles that will gradually reveal to you the different aspects of the board game. We’ll talk about Heroes, Combat, Exploration and our beloved Hamlet, highlighting every aspect of the board game, all before our torch stops burning. Darkness closes in, haunting the hearts of men.
So, what are you waiting for? Continue the reading! Read. Them. All!
Launching October 20th on Kickstarter !
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